Hello!
Looks like it cannot hide wires from these inbetween-pieces (what’s their name):
I’ve got plenty of them in my script, and they get in the way.
Is there any reliable way to toggle the visibility of ALL wires in the GH script?
Thanks!
Hello!
Looks like it cannot hide wires from these inbetween-pieces (what’s their name):
I’ve got plenty of them in my script, and they get in the way.
Is there any reliable way to toggle the visibility of ALL wires in the GH script?
Thanks!
Hello,
Those Relays
, even though they have a WireDisplay property, don’t seem to be affected by it (or the canvas drawer doesn’t handle that).
Threw that in a C# script with no luck
GH_Relay relay = x as GH_Relay;
if (relay != null)
{
relay.WireDisplay = GH_ParamWireDisplay.hidden;
}
My only idea would be… to change the color of the wires so it matches the background color ?..
Hi! Thanks for trying!
I’m really wondering why there’s no global wire toggle o.o.t.b. Even with all of them hidden, a wire would show up when it’s components are selected.
I checked out “Telepathy”, but it breaks too easily, every time I add a new remote sender/receiver.
Edit: my solution was to remove all those connectors. They aren’t really needed anymore when no wires are visible. However, if Metahopper’s ControlWireDisplay supported those, too, it would be nice.
Good idea. Relays are over-rated, I find them useless and avoid them. When appropriate, I use params to accomplish the same thing.