Connectivity graph for Voronoi

@DavidRutten, Is there a simple analog to the “Delaunay Edges (CON)” component that works with the “Voronoi” components? I’d like to get the voronoi points, and how they are connected, without having to retroactively find them from the final cells. Maybe there’s a simple method that I’m not seeing.

Thanks!

I needed to extract a voronoi cell and its points for further manipulation and did this for now…

Wouldn’t mind a straight forward solution either.

Sharpen your skills:

As a simple C# challenge finish the attached.

I mean: add comments (what the conn trees mean) and add display options in order to visualize the relations .

Voronoi3d_Connectivity_EntryLevel_V1.gh (122.9 KB)

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