I have a script that involves drawing polylines to create closed polygons. I have a geometry pipeline that collects the referenced lines and does a series of processes to create inner shapes within each polygon. As more and more polygons are drawn though the script slows down massively, as it is taking the inputs as a list and is therefore recalculating the entire drawning each time, instead of preferably only doing the calculation for new shapes as the old ones are “stored”. I can’t figure out a way to do this in an intuitive and dynamic way.
I was wondering if anyone knew of a way to do this?
I can’t upload this script but I can make a smaller version if I haven’t done a good job of explaining this.
Thanks in advance