I have a little grasshopper definition that just creates curves for Rhinocam. To streamline things, I change the colors of the curves, because RhinoCam can automatically detect them and apply operations based on their color.
Using it in Grasshopper is no problem. I use Human to bake with attributes.
Using it with Grasshopper Player is a problem, because both Human and Elefront’s bake components are dead ends, I can’t pass the colored curves from them to Grasshopper Player’s context bake.
Definition is below. It requires Human and Sasquatch (sasquatch component in red group in screengrab). I’m adding a screengrab in case you don’t have sasquatch because my questions are very simple and unrelated to that part of the definition anyway:
Is there a Human or an Elefront component that can apply attributes to an object within grasshopper and keep that object for further use in Grasshopper, with it’s attributes?
Or can I use Human or Elefront bake instead of Grasshopper Player context bake in Grasshopper Player?
Is there some other way around this?
Double Onion Skin.gh (61.4 KB)