Circle packing of curved surfaces=basketball example

Suggestions on how to make a similar to basketball pattern on curved surfaces?
custom shape, defined gap, on curved surface, Brandon look, tangent to surface etc?
Seems grasshopper is the way to go, but I cant figure out onsurface+custom gaps/equal circals
Texture on surf_v1.3dm (232.9 KB)

Here a couple of relevant previous discussions

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Moved to Grasshopper category

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It’s better if you use texture with bump, and you can try with TriRemesh

basketball.gh (12.8 KB)

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