i think you can use @DanielPiker Skeleton Fattener herefor
for simple stuff you can also use pipe on all wires at the same time, the outcome would be very similar to C4D´s approach. but that will not result in a solid mesh just as in C4D.
i think you can use @DanielPiker Skeleton Fattener herefor
for simple stuff you can also use pipe on all wires at the same time, the outcome would be very similar to C4D´s approach. but that will not result in a solid mesh just as in C4D.