Ok, so I’ve tried to access selected Mesh vertices (selected using SelBrushPoints) but the IsSelected status doesn’t seem to be valid. I get no result from the following code despite the vertices being selected in the Rhino Viewport:
```
// Check if grips (control points) are enabled for this mesh
if (!rhinoObj.GripsOn)
RhinoApp.WriteLine("Error #3 - No grips");
else
{
var grips = rhinoObj.GetGrips();
if (grips != null && grips.Length > 0)
{
for (int i = 0; i < grips.Length; i++)
{
if (grips\[i\].ComponentStatus.IsSelected) // Check if this grip is selected
{
selectedPoints.Add(grips\[i\].CurrentLocation); // The Point3d position
selectedIndices.Add(grips\[i\].Index); // The index in mesh.Vertices
}
}
}
}
```
Any hints about how to access the already selected Mesh vertices?
//Rolf