Hi @nathanletwory there is a big error in how Raytraced handles really dark HDRI,s. Replace the hdri in the default environment with this one: (had to zip it since discourse doesn’t allow the HDRI file format)
Black HDRI with one light.zip (1.5 KB)
and then make a box with default material and set the groundplane to a 100% black material (not shadows only)
This is what I get:
Now set the material to Hue:0 Sat:0 and VAL=2 (veeery dark gray) and this is my result, the ground is way to light:
And another thing, if I set the multiplier to 0.99 instead of 1 then this is the result: