BUG? Clipping plane interacts weirdly with blocks

Clipping planes interact in weird ways with blocks when using the “include/exclude selected” option. I don’t think this is the intended behaviour. I get there is added complexity as blocks contain “sub-objects” but, really, when working at top level one should be able include/exclude blocks wholesale without micromanaging behaviour for sub-objects (which some blocks contain many of).

Thoughts?

I tested it and can confirm this error. It works with the “ALL” or “Include Layer” settings, but when using “Include Objects” and selecting the block, it doesn’t respond at all or only captures parts of it.


With “Exclude Objects,” they are suddenly cut correctly instead of remaining uncut.