BUG: Boolean Intersection?

Problem Intersect.3dm.zip (161.3 KB)

Here is an example that fails with boolean intersection but looks like it should work. Intersect produces closed curves. You can manually boolean intersect using Intersect and Split.

Hello- here, Intersect produces one self-intersecting, if closed, curve. I’d use SrfSeam to move the larger obkect’s seam location away from the exact point where the intersection happens -

the Boolean should work then.