Brep face colors


Is there a possibility to assign colors to brep faces via Rhinocommon? Or color attributes only works per one object? E.g. a box would have 6 different colors. I am searching for a solution without exploding a Brep. If there is a possibility to add a materials it would be even better.

Thank you,

Hi @Petras_Vestartas,

Use BrepFace.PerFaceColor.

– Dale

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Thank you.
Is there a similar properth for materials too?
I just want that these colors would be visible render view too of rhino:)

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Thank you :slight_smile: