Hi,
With rhino 7 I used the Human plug-in “box mapping” or “planner mapping” to scale the texturing of different geometries in grasshopper.
In Rhino 8, when previewing the mapped mesh with the “custom preview materials” everything seems fine.
But when I bake the mapped mesh using rhino 8 the scaling is gone.
With Rhino 7 I had no problems.
map texture.gh (15.8 KB)
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I wish I could help but I am having the same problem. I used to be able to bake the mapping with the mesh but it doesn’t work in Nov 2024. I’ll come back if I find a solution
user1640
(crispin)
January 5, 2025, 11:46pm
3
The texture mapping bug in Grasshopper is fixed !
Hi
I have been trying today to script UV texture application to rectilinear model components using the Human plugin to Grasshopper.
The UV textures align correctly but do not scale correctly.
Is this likely to be due to the issue identified in this thread ?
How long is it likely to be before a patch is available ?
Is there likely to be a work around in the meantime ?
Regards
Crispin
The script at the below link bakes out a planar object with the correct mapping.
https://mcneel.myjetbrains.com/youtrack/issue/RH-80966
Human now previews the texture mapping correctly but is not baking out meshes with the mapping embedded still…
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