Quick newbie question: how do you know the reason why BooleanUnion “is not working” when two closed polysurfaces are clearly intersecting? I’m attaching a file where I would like that the small piece (top) unions the big one to have a flat surface at the top. I’ve always used BooleanUnion successfully but don’t know what can I do here?
Hello- these objects intersect within tolerance of the edges all the way around- not an ideal situation for a Boolean operation - are you just looking to clean up that top like so?
The reason why I had such a complex surface at the top is that I’m familiar with Patch, but it’s good to explore other options, definitely! I’ll check, thanks again.
EDIT: yes exactly, the reason is that I need planar at the top, given that the wing will be planar as well, so they match perfectly.