Bongo Help Needed: How to control a bodies translation via IK and 2 DOF

I’m pretty new to bongo and I’m trying to use it for the first time. I need help defining the animated objects.
I’m aiming on achieving a simple mechanism where a platform is lifted by two separate points. At each point there a is lever which rotates 90 degrees. (Each lever has a different length resulting in a angled lift at the end of the motion)
I’ve attached the model so you guys can assist me.
Thanks,
Lior

2DOF_Lift.3dm (743.6 KB)