Hi all, does anyone know if it’s possible for a VRay displacement map to apply or bake to the geometry it’s affecting the same way Rhino’s native displacement maps do? I’m trying to match the settings between the VRay and Rhino displacement options as best as possible just to duplicate the affect, but the result in Rhino isn’t ideal and the VRay result is what I’d like. Is it possible to transfer the VRay displacement onto the object outside of rendering? Essentially what I’d like to do is have it modeled so I can cut plans and sections and other line drawings that express the ins and outs of the surface.Thanks!
Native Rhino (not great)
VRay Result (desired)