How would I assign a circular image to a circular surface. E.g. a watch face image to a circle? And do it with out the white square of the .jpg.
If you create the circle like so:
- _Circle
- _PlanarSrf
You should be able to just add a material with a watch face texture on mapping channel 1 without anything special.
In the video I used http://img.talkandroid.com/uploads/2016/04/skymaster-watch-face.png as texture. Obviously I should’ve cropped it a bit, but as long as the watch face is in a square image, centered properly it’ll end up correctly.
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Drag and drop the image to create a picture frame, then scale and trim the picture frame to size and shape.
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