I am trying to come up with a way to apply a pattern of some kind (let´s say Voronoi kinda thing) on a strongly curvy mesh.
I have a design of a part to be 3D printed but would need some customizing solution to create interesting “skins” on it. So far I have tried to solve the issue with image sampler and attractors. Being fairly new to Grasshopper I find it extremely tricky to get the stuff working on my mesh that is pretty complicated. All the examples I´ve seen are about mildly curvy shapes that are basically squares.
Here´s the top-back area of the part that should be modified:
mesh.stl (79.8 KB)
Obviously the actual part is a closed mesh, but this area is where the “skin” should be made, and in effort of simplifying things I cut off the rest of the part.
I am not attaching any grasshopper file because I don´t have anything good to start with - I don´t know what would be a good way to approach the solution.
If somebody can help me I´d be eternally thankful