I have been trying to figure out how to work with multi-depth tree structures but I feel like I am still missing some general understanding in standard workflows and mechanisms for this.
I tried to boil it down to a simple problem:
I have two exploded polygons, their individual curves residing on one list on one branch each. {A}
In a first step I want to multiply them in x-direction while keeping the curve-lists on seperate branches for every copy and seperating the copies by adding another branch layer for each multiplication. {A;B} Here I could apply innos simple solution as proposed here.
This only works for geometries that can be grouped (It won’t say for numbers that I want to do other multi-input operations on) and as far as I see it that will only work for a tree structure with a depth of two.
But now what if I want to take all those geometries multiplied in x-direction and multiply them in y-direction, without loosing the initial tree structure but extending it with another branch layer for every copy in y-direction ?{A;B;C} And after that doing the same in z-direction. {A;B;C;D}
Hope it makes sense.
OperationOnTree.gh (14.4 KB)