Apply data tree transformation to all items in list (8.8 KB)

Hey guys,

I have a question about data tree editing. I am trying to apply a tree of transformations to a list of meshes, as you can see in the picture. To be clear: all the transformations in the second panel, should be applied to all the meshes in the first panel. (Yes the first path in the transformations tree can be left empty)

Can anyone explain be how I should order my data structure to do this? I prefer to do this without python, but if not possible I can solve it using that.

In the end I would like to have a data structure as follows: {mesh, list of transformations, transformations}

I added a simple GH file with the problem.

Thank you in advance!

Graft “Motion” input.

Thank you for your response! Unfortunately I then get a tree where each path is another transformation vector. I need all the transformations for one mesh in a list of lists.

As I stated earlier: {mesh;three lists of different lengths;all transformations)

Maybe like this?

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Yes thank you very much!