Baris
March 25, 2025, 7:16am
1
Hi everyone,
I know solid inside a solid is not really what rhino likes.
But how would I analyze a hollow edge beam of a shell in Karamba?
The part in red is hollow, a pocket so to speak:
The shell has a variable heigth, which I am taking in account like this:
Thanks for helpig me!
Best,
Baris
matttam
(Matthew Tam)
March 26, 2025, 10:19pm
2
It is a bit unclear what you want to analyse from your screenshots. Do you have a a model that shows the structure you want to analyse?
Baris
March 27, 2025, 5:47am
3
Hi Matthew,
thanks for your answer!
Of course:
250327_ShellWithHollowEdgebeam.gh (257.9 KB)
Best,
Baris
matttam
(Matthew Tam)
March 27, 2025, 6:51am
4
Now i understand, i think there are two strategies you can use:
simply split your original surface at the “hollow” part into 2, and apply a second material thickness - this is a simplified method2
another is to model both surfaces and connect them with dummy elements as such Shells with two layer - Grasshopper / Karamba3D - McNeel Forum
Baris
March 27, 2025, 9:10am
5
Hi Matthew,
thanks for the answer!
Do I understand right?
Since I calculate the thickness from the shell projecting points on the mesh,I could substract the hollow distance from the material thickness in this parts?
Thanks and best,
Baris
matttam
(Matthew Tam)
March 27, 2025, 8:54pm
6
Hi Baris, yes that is one method.
1 Like
Baris
March 28, 2025, 9:06am
7
Thanks @matttam !
Maybe at some point it may get someone started, here is how I implemented Methode 1:
250328_Methode1.gh (46.9 KB)