I have a mesh of a bust and I’m trying to make some of the mesh faces planar quads by using the align command (to plane, 3 point) on one vertices of a triangle to make it coplanar an adjacent triangle. Once two adjacent faces are aligned and logically coplanar, I merge the faces/delete their dividing edge.
Bust_PunchedHoles.gh (12.9 KB)
Bust_Working03.3dm (2.8 MB)
After I get a mesh of all planar faces, I’d like to offset their boundary curves, extrude the curves, and punch holes through a solid via Boolean Difference.
The problem comes in when I use the OffsetCurve command in Grasshopper.
It claims that the boundary curve of this mesh face is not planar even though planarity analysis says the quad is planar.
I’ve gotten this to work the other day, but I can’t tell what I’m doing wrong now…
I’m guessing it’s something to do with tolerances and how each command reads face/curve planarity?
Running Rhino 7 on an Apple Silicon Mac
This is my first forum post, so please let me know if I’m doin any forum stuff wrong, thanks!