Hello, it seems when merging giant point clouds sometimes in the resulting PC there are massive amounts of points missing.
This might be related to a limitation of the pointcloud object, however in this case I think a warning would be adequate…
I did a quick video:
It’s potentially a bug, i’ll ask around a bit and get back to you.
On a side note there is the potential here to reduce the number of points, either by using cloud compare or the cockroach plugin on food4rhino on the foliage.
yes, I am running some test with cockroach, this is probably a great program but I am missing a manual which explains the algorithms a little more specific.
Is there a simple to use approach you know of to have an “intelligent” downsampling so that areas of high density will be reduced more than low dense areas?
Would cloud compare be the better bet here?
Windows 10 (10.0.19044 SR0.0) or greater (Physical RAM: 64Gb)
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 3090 (NVidia) Memory: 24GB, Driver date: 4-20-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 512.59
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-20-2022
Driver Version: 30.0.15.1259
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 24 GB
Your video card looks pretty solid and up to date. One thing we can try is to disable any superfluous plugins that don’t ship with Rhino via File>Preferences>Plugins
Is there a simple to use approach you know of to have an “intelligent” downsampling so that areas of high density will be reduced more than low dense areas?
I don’t a good answer to your previous question offhand, i will have to do some research.