For the AddFollowingGeometry method in the Unroller class I’m experiencing some issues with the order of curves after unrolling.
I currently create 2 different arrays which will be processed differently after unrolling and add them to the unroller one by one. After unrolling using this this method I end up with an array of all curves which I thought would be returned in the same order (so I can split them up into 2 arrays again) but it seems like it doesn’t?
Is there a way to return the correct order of the curves as added before unrolling? I could unroll each array of curves separately but that would increase the computation time quite a lot.
Are you sure the order gets reversed and not mixed up?
Because then it’s an easy fix of reversing the array and I can continue working on this for now (even though it’s still a bug). But if things get mixed up it gets more complicated.
Hi @siemen,
I didn’t perform testing with curves.
But with points the order gets reversed if the initial non-unrolled surface is planar.
If it is not planar, the order of unrolled points remains the same.