Hi
i have this rhino plugin in windows (rhino 5) and would like to port it to Mac Rhino 5.4xx (latest)
At some commands in the plugin i need to access Grasshopper to issue a
gh.DisableBanner(); and gh.LoadEditor(); etc
The code is as follows but as soon as GetPluginObject is executed the RhinoPlugin exits.
I also can not access the Grasshopper.Plugin or Grasshopper.Instances. namespaces, I tried to add a reference to Grasshopper but it does not show up. The nugget package that shows up In VisualStudio for Mac lists that its only for Rhino5.
How do i get access to Grasshopper?
Thanks
// Get the Grasshopper plug-in object.
dynamic gh = RhinoApp.GetPlugInObject("Grasshopper");
// Load Grasshopper and open the algorithm file.
gh.DisableBanner();
gh.LoadEditor();
// Disable auto saving to avoid dialogs that require use action.
var s = Grasshopper.Instances.Settings;
s.SetValue("AutoSave:Enable", false);
I am also not able to Create any grasshopper plugin with the VStudio Mac Rhino Addin from the Gallery
Selecting the grasshopper template, Results in missing Rhino and Grasshopper packager,
I was able to find through Nuget the right RhinoCommon but not a suitable grasshopper.
Are we able to create a grasshopper mac plugin with the latest mac rhino?
Following the Guide http://developer.rhino3d.com/guides/grasshopper/your-first-component-mac/ does not work due to these problems
It seems that although i have the latest Rhino Mac installed and there are no newer Rhino Mac VIP
There is no build in grasshopper.dll bundled with Rhino on Mac, i looked through /Applications/Rhinoceros.app/Contents/Resources/
There are build in RhinoCommon, Rhino.UI, Eto dlls but no Grasshopper.
Using the nuget grasshopper or RhinoCommon packages on Mac result in a plug-in not compatible.
The Grasshopper project template actually assumes that you are using the RhinoWIP.app, not Rhinoceros.app. It needs to be updated now that Grasshopper is built in to the official v5 release. I have created a YT issue to fix that up.
For now, what you can do is this.
Create a Grasshopper component using the project template.
Right click on the project node and go to Tools > Edit File
Replace any occurrence of RhinoWIP.app with Rhinoceros.app
Hi
thanks a lot both post were very helpful i was able to compile a Grasshopper template.
My goal was to access using a Rhino plugin the grasshopper plugin to se some states
dynamic gh = RhinoApp.GetPlugInObject(“Grasshopper”);
gh.DisableBanner();
gh.LoadEditor();
I experience some strange behaviour and I don’t know if this is related tho this thread.
The strange thing now is that if i create a Rhino plugin form the template and add manually the grasshopper.dll from the location described above the Plugin command is not recognised anymore. As soon as i uncheck the the Grasshopper.dll the plugin command is found again. This is very strange as on windows i could access grasshopper from a Rhino plugin.
Just to follow up, there is now a new version of the VS for Mac addin here that has updated templates.
I’m not sure why you are seeing that behaviour, but it could be a bug in VS for Mac. What I’d try is to reference the correct assemblies, then close VS for Mac and reopen. You may have to clean your bin/obj folders as well.