Once you get the first Value
from the GH_ObjectWrapper (which you should be able to access) you might try casting it to a dynamic
, and then drilling into its properties from there.
so something like:
GH_ObjectWrapper wrapper = python;
dynamic pythonObject = wrapper.Value;
var geometry = pythonObject.geometry;
etc
not 100% sure this will work without knowing more about your particular case, but it’s worth a try.