My fingers are not crossed for these - but I thought I’d put them out there anyways.
And you should know - I’m a casual and intermittent Rhino user so if some of these functions are currently available in Rhino, please point me in the right direction.
Some other method than the ‘elevator’ mode for vertical lines. I find the click / Ctrl / click again to be unwieldy and, often, inaccurate. I zoom in and find the 2nd click has not snapped to the first. So I zoom in a lot to be sure and that means a slowdown in my workflow.
The ability to tell Rhino to only snap to geometry that’s visible on the screen, not to geometry on the other side of an object (or a mile away but in line with my cursor). I spend way too much time having to zoom in to an area to make sure I have snapped to the point I want, not to something else. The ability to see ‘through’ an object should, as the program is configured now, be an option of course, but not a limitation.
The ability to read surfaces. I’m working in another program right now and I have to position some extruded text (a company logo) on a surface. I draw a line from a corner of the text towards the surface and the software tells me when my line is perpendicular to the surface and then when I’ve touched the surface. That gives me a definite position to work to. I use surfaces a lot - to calculate positions in space. If I draw a line through a surface I’d like Rhino to know where the intersection between the two is and be able to snap to it.
2 points for a dimension. I’d like to be able to click on one point, then another point no matter where in space and have Rhino display a dimension between those two points without having to go into another viewport. It seems to me with all the data Rhino is calculating, the simple question of the distance between point A and point B on a straight line should be manageable (but then I’m a draftsman, not a programmer so that could be the hardest thing in the world to do and I wouldn’t know that).
Thanks for listening.