Is there some tool out there that will do 3D fairing of curves.
If i start with a grid of points and draw vertical and horizontal curves through them, I would like to be able to fair the curves such that the horizontal and vertial curves continue to intersect.
Or restated, I would like to fair the points such that, if i start with points in line in the X and Y directions, that the poiints will move only in the Z direction to create smoother curves.
@miano I assume you are interested in fairing a set of lines for a boat or ship, starting with a table of offsets for the point locations.
Record History on.
CurveThroughPts to create the curves through the points. I usually use Knots=Chord.
CurvatureGraph on for the curves.
Select and move the points as desired. I also usually use Nudge. The curves will automatically update to the new point locations.
My approach to fairing a set of hull lines is to create a “virtual half model” surface based on the table of offset points. The virtual half model is then adjusted/faired until I’m satisfied with the combination of the fairness and the deviation from table of offsets. A revised set of lines and offsets can be created from the virtual half model.
General approach to using a table of offsets:
Approach used to create the virtual half model:
Modeling hulls with stems which smoothly transition into the keel"