0.1 + 2 = 0.2

What’s the deal?

Screenshot showing that the sum of 0.1 and 2 being 0.2

Screenshot of version

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There was a bug introduced by new addition and multiplication logic. Basically whatever operation is invoked first gets to define how both work. This has been fixed and today’s WIP release should have properly working components again.

In the meantime, this post has a fixed component GHA.

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