feklee

feklee

Some projects I've done with the help or Rhino:

Thingiverse
GrabCAD
Shapeways
Reality Builder (source code, Rhino for matching overlay)

If I recall correctly, I first learned about Rhino (pre 1.0) on the Macromedia Extreme 3D newsgroup, some time around 1996/97. Extreme 3D was a Bézier spline based modeler, interesting in concept, but horribly bug ridden (lots of crashes, Boolean operations often failed). Rhino just worked, and still does. smile

Unfortunately, the price of Rhino for hobbyists is quite steep, and so it's hard to convince others to get into Rhino and collaborate on projects. That's why I advocate a maker edition.