Hi all,
I’ve successfully connected the Oculus Rift to Rhino via OpenTrack and Grasshopper:
There’s some info in the ‘about’ section of the youtube link. If there’s interest, I’ll try to clean up my code/patches and can post it online.
Although the lack of spherical distortion throws things off a bit, and having to size the viewports manually is tricky – It’s still pretty incredible to look around and to get a real sense of scale. Scale and distance are immediate. While wearing the rift, I scale1Ded an object vertically, and found my jaw dropping as a small box turned into what felt like a 100’ tall skyscraper, and I had to crane my head upwards to squint up at the top…
This is an experiment, and will pale in comparison to any native implementation that McNeel may do. However, it’s surprisingly responsive, and incredibly effective.