So I realize this thread is recurrent, and I’ve spent some time going through some of the old VR threads on this forum. The original release of the first Oculus Rift had generated some interesting threads with people experimenting different rigs.
Now that Oculus has released a $200 self-contained unit that does not require a big computer, and that the mobile platforms are pushing hard to make VR and AR a reality (pun intended), what is the state of affairs with Rhino?
Flat 2D renders will be here to stay, and Rhino (+ plugins) does a great job, but how will the platform accommodate 3D? Last year I dabbled in preparing a model for the Unity Platform, with some success, but it still felt very clunky. It feels to me like there is a real opportunity here, with the toolset that Rhino has built, to do something really amazing, no?
In parallel to this question we are working with a client and want to show him some views of his project, but sharing Rhino files doesn’t feel comfortable as we would be releasing our model into the world, with very little control over where it goes. I have played with creating 3D PDFs but that also feels “clunky”, the results un-impressive.
There is an opportunity here…!!!