Definition of Draft Angle in Help not correct

Yeah - if you Flip one of the objects and then ClearAllMeshes, they will agree, since the read of the pull direction also takes into account surface direction - if you instead of flipping, OffsetSrf > Solid=Yes then you’ll see the up facing surface of each (+z) has a different display than the bottom (-z) facing one but the ups match each other…

-Pascal
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