BlendCrv gives me a curve, but I struggle to adjust the control points keeping them tangent to adjust it, for some reason I see faint pecked lines but no points, not unless I turn off the raster image, also I struggle to stop them from losing their tangency.
Line tool curve seems to be placing curve through my clicks.
Pascal, my start and end curves here are straight lines, I turn on control points, click the line tip as you did, but then seeing you select the control point for that tip, I am working my way along the line and find my first snap at other end of line, I get a curve going backwards towards the start of that line. I am unable to see the control points because I have had to do what is suggested when I have two rasters sharing same location, move one by a fraction, so its been moved 0.1mm nearer me, so I can see port side and not stbd side of aircraft. Tracing such rasters requires an easy method, though I did connect with the point part way along the line as seen in the video here below.
This seems so simple a need yet I cannot sort it even with these ideas.
Why isnt there a tool that is like Interpolate Points but finds best fit between clicks made ?
BlendCrv will do an arcy type curve.
_Arc _Tangent creates an arc, and my curves are not arcs.
I just wish to be drawing along a raster curve and having something that will best fit my clicks giving a smoother outcome… option to restrict it a singular curve as opposed to an S curve., and be able to start and end tangent.
I have loads of tracings of raster curves to make, where I need to refine the curve to best match to where I have clicked.
For speed, just start tangent, click click etc then end tangent, job done, rather than have to carry out point movement, trying to keep the dashed line tangent, especially where I cant see the points as here, .