Is there a command that will fuse (weld not glue !!!) all surfaces together after the sweep2 phase of a build on an object to stop OffsetSrf creating havoc ?
I had an item made from 9 sweep2 and two surface from 3 curves commands, symmetrical about its centre line.
Thus all edges between surfaces abutt. I had T seams where surfaces at sides met one running around the items open front.
Looked really good, did Join (deliberately avoided JoinEdge being told it will come back to haunt me) and had to solve one naked edge with MatchSrf.
OffsetSrf 2mm and the result gained several naked edges. One staggered T seam, one 1mm crevasse.
Join seems to enable OffsetSrf to mess around. Why cant it simply resize surfaces not create new seams and surfaces. On one rail it had invented a new surface sticking out by 1mm perp to my surfaces the entire length of the rail, yet that surface was swept exactly the same as one on the other side and that one was ok and had received the exact same reshaping inwards of OffsetSrf.
I would like to weld the surfaces together, not glue them ! then use OffsetSrf.
What is best way to do this for sweep surfaces sharing rails thus surfaces abutt to stop perfectly good joints being messed up ?