I’m trying to use Rhino3dmIO in Unity 5.4 on both Windows and Mac but I’m having issue to use this without an error.
First of all I followed the following instruction to get Rhino3dmIO.dll and rhino3dmio_native.dll from NuGet.
https://github.com/mcneel/rhinocommon/wiki/Rhino3dmIO-Toolkit-(OpenNURBS-build)
Then I put those two DLLs inside Plugin folder in Unity project and I got a following error.
TypeLoadException: Could not load type 'Rhino.FileIO.File3dm' from assembly 'Rhino3dmIO, Version=5.1.30000.14, Culture=neutral, PublicKeyToken=null'.
UnityEditor.EditorTestsRunner.EditorTestsRunnerWindow..cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for UnityEditor.EditorTestsRunner.EditorTestsRunnerWindow
And if I tried to run the unity project it just crashes and force quits.
Is there any way to use Rhino3dmIO in Unity?
I did recognized from the following article that while ago somebody succeeded to use this on Unity but I couldn’t figure out how.