I am starting this topic to talk about ideas on wire improvements in GH2. Here are mine.
01 - Knife mode - A certain key combination mode to allow the mouse to work as a knife, cutting wires, disconnecting in a faster way multiple components.
02 - Branching - When the mouse is over a wire. A key combination to insert a generic data component, allowing data branching from there
03 - Wire selection - Properties - One click allows to select the wire and modify its properties. Shift click allows multiple selection and modification
04 - Wire selection - drag - Click and drag a wire with a key combination, near an end and you can reroute it. Select a bunch of wires and click and drag, and you reroute those. If you click and drag the right end of one then all the other right ends disconnect and cluster to reroute them.
05 - Wire info display - A general property that displays certain information along the wire such as value quantity, data structure, data type or other. This would be useful for debugging.
06 - Wire detach - Select and drag a wire end with a special key and it detaches it and attaches it to a generic data component. This way you can leave it hanging there and use it later.