Triremesh fill hole of surface that's supposed to have a hole

Not sure how to word this right, but I suppose this will do. I’m trying to circle pack a shape with an opening inside, but triremesh meshes over this opening.

In the picture, the greenlit edges show the boundaries of the shape.

How do I fix this?

Assigned to Grasshopper category

For trimmed surfaces you need to pass them as Breps.

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