First one is the standard tsp problem, so it finds the shortest route between all the points. Performance is good: Calculating a route between 1000 points route takes 26s, given that there are 2×10^2564 possible routes, I’ll take it.
Second one is a tool to sort & flip curves to find the shortest route between them. This could be very useful if you want to engrave/ CNC /drawing Robot something and don’t care about reversing some curves. But it is a bit hacky since all I did was to set the distance function for the curves to 0 and multiplied the rest by some large number to force the algorithm to use the curves in the route planning.
Probably there is much room for improvement, ORTools are quite rich but I didn’t look too deep into it. There are options to set different algorithms, time limits, etc… So If you do, please share
tsp.gh (20.8 KB)