Sweep 2 Not Producing Smooth Surface

Im trying to sweep2 these curves to form a sort of distorted and warped surface, but the surface produced from the sweep always comes out not smooth, and with many creases. i tried rebuilding the ellipse in the middle and making it 5 deg but to no avail. would like some help :slight_smile:

if possible within your constraints, best is to over-build the surface and trim it.
See attached example


overbuilt-trimmed.3dm (373.4 KB)

You may also give it a try with Loft, and fyi.

Loft.zip (1.7 MB)

How did you do that?

Roughly these steps:

  1. started with a ellipse in top plane
  2. gumball - extrude with scale handle in top plane
  3. rebuild surface to higher degree and point count
  4. the rest is CP manipulation

Hi @Shan_Ning
If sub-d is an option (or you can settle for a polysurface), you can use the plugin StructuralDesigner3D (free and available via the PackageManager) to create a mesh version that can easily be converted to sub-d (and then to a polysurface with ToNURBS).


via StructuralDesigner.3dm (2.2 MB)

HTH, Jakob