Swap the U and V direction of a surface?

I’d like to be able to swap the U and V directions of a surface.
The " Swap Surface Directions" component from Pufferfish seemed to be perfect, but it swaps the trimming data which is absolutely not what I want…

Swap UW issue.gh (3.2 KB)

var bf = s.Faces[0];
bf.Transpose(true);
A = bf;

Swap UV.gh (48.4 KB)

1 Like

Awesome !