Surfaces Intersect not right.
SSX_BUG.3dm (65.9 KB)
I think it fails because the surfaces are nearly coincident there. if you want that intersection you can cut the cylinder and make a Loft with the lower curve:
That, or close the intersection curve (CloseCrv
), create a planar surface from that curve (PlanarSrf
), scale that surface up a bit and use it to trim both objects.
-wim
Yeah, I do not know if that can be handled as a special case - I suspect the intersector will always have a hard time where surfaces come tangent to one another. You can get a better intersection by adding knots to the surfaces but it does not find the line.
Is this a demonstration of a failure case, or a practical problem for your modeling?
-Pascal