I got a message that the file already exists… so I just did “Link to File” and selected my .rui file and it worked… well kind of. I’m glad it at least brought in my buttons, but their names are now just Marcro 05, Macro 07… etc but the name of the button is correct when I mouse over it. some of my bitmap images came over, and some of them didn’t.
I see modifying the image is not as quick and easy as it was in V7
It should be sufficient to post here. That being said, I do not know if what you are seeing (relative to the macro naming) is related to that system already being broken in V7… and which will not be fixed.
Everything has changed for the WIP/V8, due to a more or less complete system redesign - porting stuff over to ETO so as to be compatible Mac/PC, bitmap icons to vector, and the whole new “container” system which is another whole level of organization that adds flexibility, but also complexity.
I can’t see any difference whatsoever between custom buttons that did import compared to buttons that did not. Making new scalable buttons would be better anyway, and at least my buttons and commands are there now… so that is a huge help.
I like to make custom buttons based on the original Rhino buttons, I just copy it and change the color of it, or modify it slightly, because these buttons are just the same function as the original except, they set up options differently, so I don’t need to select them… so the question is: how can I copy a Rhino button and change the color of it or something simple like that to make a new button?
so I figured out I can export the existing button as an SVG file
Now I need to edit this… hmmm what can I use to edit this SVG file?
I know… I have this super cool program… Rhino… and look, it DOES open and save SVG files… great… let me try that…
ok… I get some options here…
so here it is… now what?
when I select it, it says 4 Surfaces 6 Curves added to selection
but I can’t select an individual surface to change it’s color… it’s acting like a block…
but it’s not a block… I can’t explode it, Explode does explode the 6 Curves into 68 curves, but I still can’t select anything individually… I can’t do anything at all to it. I just want to change the light blue part to light green and save it… and what’s with the Mac there? I didn’t put that there it’s the way it imported the SVG file
So even though I can’t figure out how to change the color, I thought I would just save it anyway just to see if I can import it… so when I do save-as to an SVG file, I get all this:
ugggg, I don’t have any of those, I have Rhino. Shouldn’t I be able to use nothing but Rhino for this task? I don’t care to get some completely different program and learn how to use it just to change the color of some buttons. I will never have a use for something like Illustrator.
I’m with you on this one. I don’t like having to go outside of Rhino to create icons either. I’ve been looking at a few options for editing icons, and I’ve tried a few online ones, but its still cumbersome to say the least.
Rhino can do it, we just don’t know the trick to make it work. I would be EXTREMELY disappointed if the developers at McNeel used anything other than Rhino to draw the new scalable buttons in Rhino 8. Rhino can defiantly do everything that needs to be done, why would they use anything else?
I managed to change the color of my exported button.
the reason I could not change anything is because they are part of a group… if I shut off Retain grouping, then I can change things. Also if I just do UnGroup that also does it.
It’s confusing because when you select a group, it just says “selected x objects”, it SHOULD say,
“selected 1 Group of x objects”
so now I have my green button:
I just need to figure out what SVG options I need when I save it so that it works when I import it back.
Rhino can read the SVG file, I can now change it, there must be a way to save it so that it works.