I saw @theoutside 's latest vid where he does some SubD shelling. This is a time-consuming thing in jewelry.
But I’m failing to see the benefit of SubD. Like any complex surface that would be a PITA to clean up with OffsetSrf is a PITA to clean up with OffsetSubD. Here’s 1/4 of a ring head that was difficult to hollow:
Forgetting my other design constraints (side wall min thickness is 1mm, top wall min = 1.25mm), I tried creating a minimally complex SubD obj to get a 1mm offset.
At least with OffsetSrf, I had a base to use for projecting curves to create the inner srf by hand, but I can’t see how this has any use.
OffsetSrf vs SubD.3dm (436.9 KB)