Hi to everyone, i have been working on a project developing the design of a bottle juice for kids. The point is that i am stuck modeling the base of the bottle, i cant figure how to resolve the surface to get uniform, with soft transitions and continous, i dont know if i am using the wrong method to model and i would like you to help me to solve my doubts. Your help would be much appreciated.
I leave the file for you to know what i am talking about.
Juice Bottle.3dm (5.5 MB)