I’m trying to use the Split Surface command to create a single surface with all these holes, but it’s generating multiple surfaces instead. Even though I flattened it, I still couldn’t achieve the desired result.
My goal is to create a perforated surface. Any ideas on what I might be doing wrong?
And no SrfSplit component But it looks like SDivide outputs a data tree (double dashed wires) that feeds the circle component so the circles are also a branched data tree? Maybe you want to flatten that list?
Thank you so much, I’ll review it right away. As you mentioned, the split time took a long time for me as well, and it even caused the file to crash. Thanks again!
But I need that many circles! I adjusted the facade’s transparency settings accordingly. And it needs to be an exact copy for production. Is there another method??
Yes, I actually tried it, but the file keeps crashing. I’m even dividing it into panels piece by piece, but it looks like it will take more than 38 minutes, hahaha!