Soft on uniform voronoi with random size

Hey guys,

I’m trying to create a soft non uniform voronoi pattern like the sample image in the screenshot. however, I’m not being able to find an optimal method to get control over the density of the cells ( some regions gets smaller and some other gets large)

-When I rebuild the nurb to get a soft shape, it collides into each other.

  • towards the edge of the shape, the crv get cut (cause i’ve used projection but not sure how else to pack it within the shape)

What’s the best method to get this pattern without colliding .Cirlce packing? is there any other method?

SOFT RANDOM VORONOI.gh (16.9 KB)

Remesh it with color.