Simple shape for sweep2 as advised but why both options results bad?

Hi,

  1. I have mentioned the edit to the front curve , I saw it was 19, now used rebuild to make it 13 as per the other 3.

  2. I was following the method Stratosfear told me to do, he said 4 edged surfaces not 3 are best, see the metal looking iten part way down in :-
    VariableFilletSrf only partially selects my surfaces

  3. as per pascal, he said make it ‘sharp corner’ then trim afterwards. I thought seeing Stratosfears that the advantage was in the rounded nature of the corner, as I could see a definite advantage in the two corner panels where the profile swept around the approx 45mm dia curve, I used that same curve for the middle panel, ooops.

I created a 45mm dia circle then projected it to surface to create the curved rails rather than use BlendCrv.

However trimming off the corners to fit with those two corner panels afterwards disallows use of MatchSrf, so loft cannot be used. I have just tried networkSrf and got the best looking result, despite it not being an advisable command.

i wish this job was simple, it looked it, but following advice its gone a bit pear shaped !

My simple question is…if I use loft, how do I avoid that large gap when using matchSrf ?

Steve