That’s the present bane of my modeling. I’m really having a time of it trying to create sound curves. I’ve picked up a few better techniques, but I’m still underwhelmed with my results. The sample you rendered is what I’m aspiring too.
It would be productive if there were some kind of governor that would insist curves remained planar and oriented absolutely to world axis. If you made a video it would be very welcome.
One thing I immediately notice is the use of small planes at the corners rather than one large one that edges on all other surfaces.
That makes for better surface blending?
I placed yours with my latest. I’m getting there! I wonder if there’s an issue with the zebra settings that makes for the the jags.