ShowZBuffer Rendering (Edit)?


#1

Is there a way to print to file a larger than viewport z buffer image? I am hoping to work with depth of field effects.

Originally I had been wondering about anti-aliasing as well, but from some research I see that it makes little sense:

-Seth


Bug: ViewCaptureToFile + ShowZBuffer
(Joaquin Laborda) #2

Hi Seth,

Just in case you don’t know you can use fullscreen mode to get some extra pixels, or -ViewCaptureToFile that gives you the option to set the resolution you want.
But apparently the image in high resolution comes with areas darker than others.

Hope this help,
Joaquín


#3

Joaquin, thank you for the suggestions.

The grid of value changes over the z-buffer image at higher resolutions does create a problem for refined work. I think that your suggestion to use the viewport is the way to go for sketching. I’ll rely on external rendering software for the finished image’s depth buffer.

Thanks,
Seth