ShowZBuffer Rendering (Edit)?

Is there a way to print to file a larger than viewport z buffer image? I am hoping to work with depth of field effects.

Originally I had been wondering about anti-aliasing as well, but from some research I see that it makes little sense:


Hi Seth,

Just in case you don’t know you can use fullscreen mode to get some extra pixels, or -ViewCaptureToFile that gives you the option to set the resolution you want.
But apparently the image in high resolution comes with areas darker than others.

Hope this help,

Joaquin, thank you for the suggestions.

The grid of value changes over the z-buffer image at higher resolutions does create a problem for refined work. I think that your suggestion to use the viewport is the way to go for sketching. I’ll rely on external rendering software for the finished image’s depth buffer.