Hi everyone. I have a set of curves that I got via the following steps:
A drawing from an artist that looks like this:
I livetraced every color in illustrator, and exported the curves as a dwg.
When I import it in Rhino, it looks fine, like this:
Now, each color represents a layer of laser-cut wood. The problem I’m having is that most of the generated curves appear to be self-intersecting, so when I try to extrude the first layer, I get this result:
It’s not a problem of a missing cap, it’s a badly generated object.
I tryed to scan the curves for obvious self-intersects, but couldn’t find any.
I have to do 10 of this trees, does anyone have any tips or ideas?
Hi Willem
I tried curveboolean and it fixed some of the self-intersects, but some remained.
Anyway it is a good start and now I have to find less of them.
Thanks a lot!
IntersectSelf should put points at the self-intersection spots. Yours shows up as one point, but it’s at a corner and I don’t see anything wrong there immediately. But if I turn on control points, the corner there as well as the one above it have two control points at the joint, not just one. I window sub-object selected that segment and deleted it and made a new line to replace it and joined. No more self-intersection…